TALES OF THE RADIANT CITADEL

Session 36: The House of Convalescence

DALL·E 2024 01 23 13.05.49 A reimagined scene of the House of Convalescence in a Dungeons and Dragons game styled like a university building. The building is grand but less for
A reimagined scene of the House of Convalescence in a Dungeons and Dragons game, styled like a university building. The building is grand but less formal than the White House, resembling a prestigious university, with two decorative gargoyles perched on the roof above the entrance. The scene features two characters, a rogue harengon named Boris and a warlock wood elf named Edid, entering the building. The atmosphere is mystical, with a subtle hint of magical energy, and the building is adorned with intricate locks and gates on its windows. (Chat GPT 4 / DALL·E 3)
DALL·E 2024 01 23 13.10.55 A dynamic scene at an airport embassy in a Dungeons and Dragons game. In the foreground Kiet a dragonborn warrior is shown conversing with the shie
A dynamic scene at an airport/embassy in a Dungeons and Dragons game. In the foreground, Kiet, a dragonborn warrior, is shown conversing with the shield bearers, reporting a crime. They are surrounded by a bustling airport environment, with various fantasy elements and travelers. In the background, Sazed, a cleric Drow elf, is depicted in a tense conversation with an embassy assistant. The atmosphere is rife with urgency and mystery, hinting at the smuggling of thrice-cursed daggers and other dangers lurking in the shadows. (Chat GPT 4 / DALL·E 3)
DALL·E 2024 01 23 13.14.18 A suspenseful scene at Maras house from a Dungeons and Dragons game. The house is depicted in a state of eerie disrepair with large ominous cracks
A suspenseful scene at Mara’s house from a Dungeons and Dragons game. The house is depicted in a state of eerie disrepair, with large, ominous cracks on the walls and an unlocked door ajar. Inside, Haru, a small blue male paladin kobold, cautiously explores the shadowy interior, searching for clues. The environment is imbued with a sense of foreboding and mystery, suggesting hidden secrets and unknown dangers lurking within the decrepit walls of the house. (Chat GPT 4 / DALL·E 3)
DALL·E 2024 01 23 13.26.26 A scene from a Dungeons and Dragons game set in a demon run mental hospital resembling the House of Convalescence. The setting has a clinical mental
A scene from a Dungeons and Dragons game set in a demon-run mental hospital, resembling the House of Convalescence. The setting has a clinical, mental hospital atmosphere with stark fluorescent lighting. Edid, a warlock wood elf, is using magical powers to blast a hole in the wall, creating a vivid contrast between the magical energy and the clinical surroundings. Beside him, Boris, a harengon bunny humanoid rogue, is in a struggle, with a tentacle demon monster attacking his leg. The scene blends elements of a traditional mental hospital with the fantastical, intense elements of a D&D adventure. (Chat GPT 4 / DALL·E 3)